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| Interface Summary | |
|---|---|
| GLES | OpenGL ES interface. |
| Class Summary | |
|---|---|
| ArrayBuffer | OpenGL ES vertex buffer of array type. |
| ArrayDrawer | Drawer to draw primitives using glDrawArrays(). |
| Attribute | OpenGL ES vertex attribute. |
| BlendSettings | Blend settings. |
| BufferCreator | Buffer creator. |
| ColorBuffer | Color buffer. |
| DepthBuffer | Depth buffer. |
| Drawer<TDrawer extends Drawer<TDrawer>> | The base class for ArrayDrawer and ElementDrawer. |
| ElementArrayBuffer | OpenGL ES vertex buffer of element array type. |
| ElementDrawer | Drawer to draw primitives using glDrawElements(). |
| FragmentShader | OpenGL ES fragment shader. |
| GLESFactory | The factory class to get an implementation of GLES
interface. |
| GLESRenderer | Renderer for OpenGL ES. |
| GLESState | GLES state. |
| GLESSurfaceView | SurfaceView for OpenGL. |
| Program | OpenGL ES shader program. |
| RenderBuffer | OpenGL ES render buffer. |
| Sampler | A class to manipulate a uniform sampler variable in OpenGL Shader Language. |
| Shader<TShader extends Shader<TShader>> | OpenGL ES shader. |
| StencilActionSet | Set of stencil actions. |
| StencilBuffer | Stencil buffer. |
| StencilComparator | Comparator used for the stencil test. |
| StencilSettings | Stencil settings. |
| Texture<TTexture extends Texture<TTexture>> | OpenGL ES texture. |
| Texture2D | OpenGL ES 2D texture. |
| TextureCubeMap | OpenGL ES cube map texture. |
| Transform | Transform. |
| Uniform | A class to manipulate a uniform variable in OpenGL Shader Language. |
| VertexBuffer<TVertexBuffer extends VertexBuffer<TVertexBuffer>> | OpenGL ES vertex buffer. |
| VertexShader | OpenGL ES vertex shader. |
| Viewport | OpenGL ES viewport |
| Enum Summary | |
|---|---|
| AttrDataSize | Data size for Attribute. |
| AttrDataType | Data type for Attribute. |
| BlendFactor | Blend factor. |
| BlendOperator | Blend operator. |
| Capability | OpenGL ES capability. |
| CubeSide | Cube side. |
| DrawingMode | Drawing mode for ArrayDrawer (glDrawArrays()) and
ElementDrawer (glDrawElements()). |
| Extension | OpenGL ES extension. |
| Face | Face. |
| MagFilter | Filters for GL_TEXTURE_MAG_FILTER. |
| MinFilter | Filters for GL_TEXTURE_MIN_FILTER. |
| ProgramState | State of Program. |
| RenderBufferFormat | Format of render buffer. |
| RenderBufferState | State of RenderBuffer. |
| ShaderState | State of Shader. |
| ShaderType | OpenGL ES shader type. |
| StencilAction | Stencil action taken according to the result of the stencil test and the depth test. |
| StencilComparisonOperator | Comparison operator used for the stencil test. |
| TextureState | State of Texture. |
| TextureType | Texture type. |
| VertexBufferState | State of VertexBuffer. |
| VertexBufferType | OpenGL ES vertex buffer type. |
| VertexBufferUsage | OpenGL ES vertex buffer usage. |
| WrapMode | Wrap modes for GL_TEXTURE_WRAP_S and GL_TEXTURE_WRAP_T. |
| Exception Summary | |
|---|---|
| GLESException | OpenGL ES exception. |
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