A B C D E F G I L M O P R S T U V W

A

apply() - Method in class com.neovisionaries.android.opengl.BlendSettings
Apply the settings values that this instance holds to the underlying OpenGL ES implementation.
apply() - Method in class com.neovisionaries.android.opengl.StencilSettings
Apply the settings values that this instance holds to the underlying OpenGL ES implementation.
ArrayBuffer - Class in com.neovisionaries.android.opengl
OpenGL ES vertex buffer of array type.
ArrayBuffer() - Constructor for class com.neovisionaries.android.opengl.ArrayBuffer
A constructor to create a vertex buffer of array type (GL_ARRAY_BUFFER).
ArrayDrawer - Class in com.neovisionaries.android.opengl
Drawer to draw primitives using glDrawArrays().
ArrayDrawer() - Constructor for class com.neovisionaries.android.opengl.ArrayDrawer
This constructor is an alias of ArrayDrawer(DrawingMode.TRIANGLES, 0, 0).
ArrayDrawer(DrawingMode) - Constructor for class com.neovisionaries.android.opengl.ArrayDrawer
This constructor is an alias of ArrayDrawer(mode, 0, 0).
ArrayDrawer(DrawingMode, int) - Constructor for class com.neovisionaries.android.opengl.ArrayDrawer
This constructor is an alias of ArrayDrawer(mode, 0, count).
ArrayDrawer(DrawingMode, int, int) - Constructor for class com.neovisionaries.android.opengl.ArrayDrawer
A constructor.
attach(Shader<?>) - Method in class com.neovisionaries.android.opengl.Program
Attach a shader to this program.
AttrDataSize - Enum in com.neovisionaries.android.opengl
Data size for Attribute.
AttrDataType - Enum in com.neovisionaries.android.opengl
Data type for Attribute.
Attribute - Class in com.neovisionaries.android.opengl
OpenGL ES vertex attribute.
Attribute(int) - Constructor for class com.neovisionaries.android.opengl.Attribute
A constructor with a vertex attribute index.

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