A B C D E F G I L M O P R S T U V W

S

Sampler - Class in com.neovisionaries.android.opengl
A class to manipulate a uniform sampler variable in OpenGL Shader Language.
Sampler(Program, String) - Constructor for class com.neovisionaries.android.opengl.Sampler
A constructor.
scale(float, float, float) - Method in class com.neovisionaries.android.opengl.Transform
 
set(float) - Method in class com.neovisionaries.android.opengl.Attribute
Set a constant value to this vertex attribute by glVertexAttrib1f().
set(float, float) - Method in class com.neovisionaries.android.opengl.Attribute
Set a constant value to this vertex attribute by glVertexAttrib2f().
set(float, float, float) - Method in class com.neovisionaries.android.opengl.Attribute
Set a constant value to this vertex attribute by glVertexAttrib3f().
set(float, float, float, float) - Method in class com.neovisionaries.android.opengl.Attribute
Set a constant value to this vertex attribute by glVertexAttrib4f().
set(float[]) - Method in class com.neovisionaries.android.opengl.Attribute
Set a constant value to this vertex attribute.
set(FloatBuffer) - Method in class com.neovisionaries.android.opengl.Attribute
Set a constant value to this vertex attribute.
set(Texture<?>) - Method in class com.neovisionaries.android.opengl.Sampler
Set a texture to this uniform sampler variable.
set(float) - Method in class com.neovisionaries.android.opengl.Uniform
This method is an alias of Uniform.set1(float).
set(int) - Method in class com.neovisionaries.android.opengl.Uniform
This method is an alias of Uniform.set1(int).
set(float, float) - Method in class com.neovisionaries.android.opengl.Uniform
This method is an alias of Uniform.set2(float, float).
set(int, int) - Method in class com.neovisionaries.android.opengl.Uniform
This method is an alias of Uniform.set2(int, int).
set(float, float, float) - Method in class com.neovisionaries.android.opengl.Uniform
This method is an alias of Uniform.set3(float, float, float).
set(int, int, int) - Method in class com.neovisionaries.android.opengl.Uniform
This method is an alias of Uniform.set3(int, int, int).
set(float, float, float, float) - Method in class com.neovisionaries.android.opengl.Uniform
This method is an alias of Uniform.set4(float, float, float, float).
set(int, int, int, int) - Method in class com.neovisionaries.android.opengl.Uniform
This method is an alias of Uniform.set4(int, int, int, int).
set(float[]) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a non-array uniform variable.
set(int[]) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a non-array uniform variable.
set(int, int, int, int) - Static method in class com.neovisionaries.android.opengl.Viewport
Call glViewport(x, y, width, height).
set(int, int) - Static method in class com.neovisionaries.android.opengl.Viewport
This method is an alias of set(0, 0, width, height).
set1(float[], int) - Method in class com.neovisionaries.android.opengl.Attribute
Set a constant value to this vertex attribute by glVertexAttrib1fv().
set1(float[]) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of set1(values, 0).
set1(FloatBuffer) - Method in class com.neovisionaries.android.opengl.Attribute
Set a constant value to this vertex attribute by glVertexAttrib1fv().
set1(float) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float).
set1(int, FloatBuffer) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float array).
set1(int, float[], int) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float array).
set1(float[]) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float array).
set1(int) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int).
set1(int, IntBuffer) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int array).
set1(int, int[], int) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int array).
set1(int[]) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int array).
set2(float[], int) - Method in class com.neovisionaries.android.opengl.Attribute
Set a constant value to this vertex attribute by glVertexAttrib2fv().
set2(float[]) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of set2(values, 0).
set2(FloatBuffer) - Method in class com.neovisionaries.android.opengl.Attribute
Set a constant value to this vertex attribute by glVertexAttrib2fv().
set2(float, float) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float vec2).
set2(int, FloatBuffer) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float vec2 array).
set2(int, float[], int) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float vec2 array).
set2(float[]) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float vec2 array).
set2(int, int) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int vec2).
set2(int, IntBuffer) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int vec2 array).
set2(int, int[], int) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int vec2 array).
set2(int[]) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int vec2 array).
set3(float[], int) - Method in class com.neovisionaries.android.opengl.Attribute
Set a constant value to this vertex attribute by glVertexAttrib3fv().
set3(float[]) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of set3(values, 0).
set3(FloatBuffer) - Method in class com.neovisionaries.android.opengl.Attribute
Set a constant value to this vertex attribute by glVertexAttrib3fv().
set3(float, float, float) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float vec3).
set3(int, FloatBuffer) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float vec3 array).
set3(int, float[], int) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float vec3 array).
set3(float[]) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float vec3 array).
set3(int, int, int) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int vec3).
set3(int, IntBuffer) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int vec3 array).
set3(int, int[], int) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int vec3 array).
set3(int[]) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int vec3 array).
set4(float[], int) - Method in class com.neovisionaries.android.opengl.Attribute
Set a constant value to this vertex attribute by glVertexAttrib4fv().
set4(float[]) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of set4(values, 0).
set4(FloatBuffer) - Method in class com.neovisionaries.android.opengl.Attribute
Set a constant value to this vertex attribute by glVertexAttrib4fv().
set4(float, float, float, float) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float vec4).
set4(int, FloatBuffer) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float vec4 array).
set4(int, float[], int) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float vec4 array).
set4(float[]) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (float vec4 array).
set4(int, int, int, int) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int vec4).
set4(int, IntBuffer) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int vec4 array).
set4(int, int[], int) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int vec4 array).
set4(int[]) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (int vec4 array).
setActionSet(StencilActionSet) - Method in class com.neovisionaries.android.opengl.StencilSettings
This method is an alias of setActionSet(actionSet, null).
setActionSet(StencilActionSet, Face) - Method in class com.neovisionaries.android.opengl.StencilSettings
Set an action set for the specified face.
setAlphaOperator(BlendOperator) - Method in class com.neovisionaries.android.opengl.BlendSettings
Set the blending operator for alpha.
setArray(Buffer, AttrDataSize, AttrDataType, boolean, int) - Method in class com.neovisionaries.android.opengl.Attribute
Set a vertex array to this vertex attribute by glVertexAttribPointer().
setArray(Buffer, AttrDataSize, AttrDataType, boolean) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, size, type, normalized, 0).
setArray(Buffer, AttrDataSize, AttrDataType) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, size, type, false, 0).
setArray(FloatBuffer, AttrDataSize, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, size, AttrDataType.FLOAT, false, stride).
setArray(FloatBuffer, AttrDataSize) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, size, AttrDataType.FLOAT, false, 0).
setArray(ArrayBuffer, AttrDataSize, AttrDataType, boolean, int, int) - Method in class com.neovisionaries.android.opengl.Attribute
Set a vertex array to this vertex attribute by glVertexAttribPointer().
setArray(ArrayBuffer, AttrDataSize, boolean, int, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, size, null, normalized, stride, 0).
setArray(ArrayBuffer, AttrDataSize, AttrDataType, boolean, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, size, type, normalized, stride, 0).
setArray(ArrayBuffer, AttrDataSize, boolean, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, size, null, normalized, stride, 0).
setArray(ArrayBuffer, AttrDataSize, AttrDataType, boolean) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, size, type, normalized, 0, 0).
setArray(ArrayBuffer, AttrDataSize, boolean) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, size, null, normalized, 0, 0).
setArray(ArrayBuffer, AttrDataSize, AttrDataType) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, size, type, false, 0, 0).
setArray(ArrayBuffer, AttrDataSize) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, size, null, false, 0, 0).
setArray1(Buffer, AttrDataType, boolean, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.ONE, type, normalized, stride).
setArray1(Buffer, AttrDataType, boolean) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.ONE, type, normalized, 0).
setArray1(Buffer, AttrDataType) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.ONE, type, false, 0).
setArray1(FloatBuffer, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.ONE, AttrDataType.FLOAT, false, stride).
setArray1(FloatBuffer) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.ONE, AttrDataType.FLOAT, false, 0).
setArray1(ArrayBuffer, AttrDataType, boolean, int, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.ONE, type, normalized, stride, offset).
setArray1(ArrayBuffer, boolean, int, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.ONE, null, normalized, stride, offset).
setArray1(ArrayBuffer, AttrDataType, boolean, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.ONE, type, normalized, stride, 0).
setArray1(ArrayBuffer, boolean, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.ONE, null, normalized, stride, 0).
setArray1(ArrayBuffer, AttrDataType, boolean) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.ONE, type, normalized, 0, 0).
setArray1(ArrayBuffer, boolean) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.ONE, null, normalized, 0, 0).
setArray1(ArrayBuffer, AttrDataType) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.ONE, type, false, 0, 0).
setArray1(ArrayBuffer) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.ONE, null, false, 0, 0).
setArray2(Buffer, AttrDataType, boolean, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.TWO, type, normalized, stride).
setArray2(Buffer, AttrDataType, boolean) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.TWO, type, normalized, 0).
setArray2(Buffer, AttrDataType) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.TWO, type, false, 0).
setArray2(FloatBuffer, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.TWO, AttrDataType.FLOAT, false, stride).
setArray2(FloatBuffer) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.TWO, AttrDataType.FLOAT, false, 0).
setArray2(ArrayBuffer, AttrDataType, boolean, int, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.TWO, type, normalized, stride, offset).
setArray2(ArrayBuffer, boolean, int, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.TWO, null, normalized, stride, offset).
setArray2(ArrayBuffer, AttrDataType, boolean, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.TWO, type, normalized, stride, 0).
setArray2(ArrayBuffer, boolean, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.TWO, null, normalized, stride, 0).
setArray2(ArrayBuffer, AttrDataType, boolean) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.TWO, type, normalized, 0, 0).
setArray2(ArrayBuffer, boolean) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.TWO, null, normalized, 0, 0).
setArray2(ArrayBuffer, AttrDataType) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.TWO, type, false, 0, 0).
setArray2(ArrayBuffer) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.TWO, null, false, 0, 0).
setArray3(Buffer, AttrDataType, boolean, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.THREE, type, normalized, stride).
setArray3(Buffer, AttrDataType, boolean) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.THREE, type, normalized, 0).
setArray3(Buffer, AttrDataType) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.THREE, type, false, 0).
setArray3(FloatBuffer, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.THREE, AttrDataType.FLOAT, false, stride).
setArray3(FloatBuffer) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.THREE, AttrDataType.FLOAT, false, 0).
setArray3(ArrayBuffer, AttrDataType, boolean, int, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.THREE, type, normalized, stride, offset).
setArray3(ArrayBuffer, boolean, int, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.THREE, null, normalized, stride, offset).
setArray3(ArrayBuffer, AttrDataType, boolean, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.THREE, type, normalized, stride, 0).
setArray3(ArrayBuffer, boolean, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.THREE, null, normalized, stride, 0).
setArray3(ArrayBuffer, AttrDataType, boolean) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.THREE, type, normalized, 0, 0).
setArray3(ArrayBuffer, boolean) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.THREE, null, normalized, 0, 0).
setArray3(ArrayBuffer, AttrDataType) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.THREE, type, false, 0, 0).
setArray3(ArrayBuffer) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.THREE, null, false, 0, 0).
setArray4(Buffer, AttrDataType, boolean, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.FOUR, type, normalized, stride).
setArray4(Buffer, AttrDataType, boolean) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.FOUR, type, normalized, 0).
setArray4(Buffer, AttrDataType) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.FOUR, type, false, 0).
setArray4(FloatBuffer, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.FOUR, AttrDataType.FLOAT, false, stride).
setArray4(FloatBuffer) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.FOUR, AttrDataType.FLOAT, false, 0).
setArray4(ArrayBuffer, AttrDataType, boolean, int, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.FOUR, type, normalized, stride, offset).
setArray4(ArrayBuffer, boolean, int, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.FOUR, null, normalized, stride, offset).
setArray4(ArrayBuffer, AttrDataType, boolean, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.FOUR, type, normalized, stride, 0).
setArray4(ArrayBuffer, boolean, int) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.FOUR, null, normalized, stride, 0).
setArray4(ArrayBuffer, AttrDataType, boolean) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.FOUR, type, normalized, 0, 0).
setArray4(ArrayBuffer, boolean) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.FOUR, null, normalized, 0, 0).
setArray4(ArrayBuffer, AttrDataType) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.FOUR, type, false, 0, 0).
setArray4(ArrayBuffer) - Method in class com.neovisionaries.android.opengl.Attribute
This method is an alias of setArray(values, AttrDataSize.FOUR, null, false, 0, 0).
setAttribute(String, Attribute) - Method in class com.neovisionaries.android.opengl.Program
Set an attribute.
setAutoDeleted(boolean) - Method in class com.neovisionaries.android.opengl.Shader
Enable/disable auto-deletion.
setClearColor(float, float, float, float) - Static method in class com.neovisionaries.android.opengl.ColorBuffer
Set a color used to clear the color buffer (glClearColor() is called).
setClearColor(int, int, int, int) - Static method in class com.neovisionaries.android.opengl.ColorBuffer
Set a color used to clear the color buffer (glClearColor() is called).
setClearColor(int) - Static method in class com.neovisionaries.android.opengl.ColorBuffer
Set a color used to clear the color buffer (glClearColor() is called).
setClearDepth(float) - Static method in class com.neovisionaries.android.opengl.DepthBuffer
Set the depth used to clear the depth buffer (call glClearDepthf(depth)).
setClearStencil(int) - Static method in class com.neovisionaries.android.opengl.StencilBuffer
Set a stencil value used to clear the stencil buffer (call glClearStencil(stencil)).
setColor(float, float, float, float) - Method in class com.neovisionaries.android.opengl.BlendSettings
Set the constant blending color.
setComparator(StencilComparator) - Method in class com.neovisionaries.android.opengl.StencilSettings
This method is an alias of setComparator(comparator, null).
setComparator(StencilComparator, Face) - Method in class com.neovisionaries.android.opengl.StencilSettings
Set a stencil comparator for the specified face.
setCount(int) - Method in class com.neovisionaries.android.opengl.ArrayDrawer
Set the number of vertices used for drawing.
setCount(int) - Method in class com.neovisionaries.android.opengl.ElementDrawer
Set the number of indices used for drawing.
setData(Buffer, int, VertexBufferUsage) - Method in class com.neovisionaries.android.opengl.VertexBuffer
Set data to this vertex buffer.
setData(Buffer, VertexBufferUsage) - Method in class com.neovisionaries.android.opengl.VertexBuffer
This method calls setData(data, -1, usage).
setData(Buffer, int) - Method in class com.neovisionaries.android.opengl.VertexBuffer
This method calls setData(data, count, null).
setData(Buffer) - Method in class com.neovisionaries.android.opengl.VertexBuffer
This method calls setData(data, -1, null).
setDepthFailureAction(StencilAction) - Method in class com.neovisionaries.android.opengl.StencilActionSet
Set an action taken when the stencil test passes but the depth test fails.
setDestinationAlphaFactor(BlendFactor) - Method in class com.neovisionaries.android.opengl.BlendSettings
Set the blending factor for alpha of destination.
setDestinationFactor(BlendFactor) - Method in class com.neovisionaries.android.opengl.BlendSettings
Set the blending factor for destination.
setDestinationRGBFactor(BlendFactor) - Method in class com.neovisionaries.android.opengl.BlendSettings
Set the blending factor for RGB of destination.
setFirst(int) - Method in class com.neovisionaries.android.opengl.ArrayDrawer
Set the index of the first vertex used for drawing.
setFormat(RenderBufferFormat, int, int) - Method in class com.neovisionaries.android.opengl.RenderBuffer
Set format, width and height of this render buffer using glRenderbufferStorage().
setFrustum(float, float, float, float, float, float) - Method in class com.neovisionaries.android.opengl.Transform
 
setIdentity() - Method in class com.neovisionaries.android.opengl.Transform
 
setIndices(Buffer) - Method in class com.neovisionaries.android.opengl.ElementDrawer
Set the indices used for drawing.
setIndices(ElementArrayBuffer) - Method in class com.neovisionaries.android.opengl.ElementDrawer
Set the indices used for drawing.
setLookAt(float, float, float, float, float, float, float, float, float) - Method in class com.neovisionaries.android.opengl.Transform
 
setMagFilter(MagFilter) - Method in class com.neovisionaries.android.opengl.Texture
Set a mag filter.
setMask(int) - Method in class com.neovisionaries.android.opengl.StencilComparator
Set a bit mask.
setMatrix(float[]) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a non-array, matrix uniform variable.
setMatrix2(int, FloatBuffer) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (mat2 array).
setMatrix2(int, float[], int) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (mat2 array).
setMatrix2(float[]) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (mat2 array).
setMatrix3(int, FloatBuffer) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (mat3 array).
setMatrix3(int, float[], int) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (mat3 array).
setMatrix3(float[]) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (mat3 array).
setMatrix4(int, FloatBuffer) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (mat4 array).
setMatrix4(int, float[], int) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (mat4 array).
setMatrix4(float[]) - Method in class com.neovisionaries.android.opengl.Uniform
Set a value to a uniform variable (mat4 array).
setMinFilter(MinFilter) - Method in class com.neovisionaries.android.opengl.Texture
Set a min filter.
setMode(DrawingMode) - Method in class com.neovisionaries.android.opengl.Drawer
Set the drawing mode.
setOffset(int) - Method in class com.neovisionaries.android.opengl.ElementDrawer
Set the offset from the start of the element array buffer.
setOperator(BlendOperator) - Method in class com.neovisionaries.android.opengl.BlendSettings
Set the blending operator for both RGB and alpha.
setOperator(StencilComparisonOperator) - Method in class com.neovisionaries.android.opengl.StencilComparator
Set a comparison operator.
setPassAction(StencilAction) - Method in class com.neovisionaries.android.opengl.StencilActionSet
Set an action taken when both the stencil test and the depth test pass.
setPerspective(float, float, float, float) - Method in class com.neovisionaries.android.opengl.Transform
 
setReferenceValue(int) - Method in class com.neovisionaries.android.opengl.StencilComparator
Set a reference value.
setRenderer(GLSurfaceView.Renderer) - Method in class com.neovisionaries.android.opengl.GLESSurfaceView
Set a renderer to this view.
setRGBOperator(BlendOperator) - Method in class com.neovisionaries.android.opengl.BlendSettings
Set the blending operator for RGB.
setSource(String) - Method in class com.neovisionaries.android.opengl.Shader
Set a shader source code.
setSource(File) - Method in class com.neovisionaries.android.opengl.Shader
Set a shader source code.
setSourceAlphaFactor(BlendFactor) - Method in class com.neovisionaries.android.opengl.BlendSettings
Set the blending factor for alpha of source.
setSourceFactor(BlendFactor) - Method in class com.neovisionaries.android.opengl.BlendSettings
Set the blending factor for source.
setSourceRGBFactor(BlendFactor) - Method in class com.neovisionaries.android.opengl.BlendSettings
Set the blending factor for RGB of source.
setStencilFailureAction(StencilAction) - Method in class com.neovisionaries.android.opengl.StencilActionSet
Set an action taken when the stencil test fails.
setSubData(Buffer, int, int) - Method in class com.neovisionaries.android.opengl.VertexBuffer
Set sub data to this vertex buffer.
setSubData(Buffer, int) - Method in class com.neovisionaries.android.opengl.VertexBuffer
This method calls setSubData(data, count, 0).
setSubData(Buffer) - Method in class com.neovisionaries.android.opengl.VertexBuffer
This method calls setSubData(data, -1, 0).
setTo(Uniform) - Method in class com.neovisionaries.android.opengl.Transform
 
setUnit(int) - Method in class com.neovisionaries.android.opengl.Texture
Set the texture unit that this texture should be bound to.
setWrapS(WrapMode) - Method in class com.neovisionaries.android.opengl.Texture
Set a wrap mode for S coordinates of textures.
setWrapT(WrapMode) - Method in class com.neovisionaries.android.opengl.Texture
Set a wrap mode for T coordinates of textures.
setWritable(boolean, boolean, boolean, boolean) - Static method in class com.neovisionaries.android.opengl.ColorBuffer
Set color components writable (call glColorMask(red, green, blue, alpha)).
setWritable(boolean[]) - Static method in class com.neovisionaries.android.opengl.ColorBuffer
Set color components writable.
setWritable(boolean) - Static method in class com.neovisionaries.android.opengl.DepthBuffer
Set the depth buffer writable (call glDepthMask(writable)).
setWritable(int) - Static method in class com.neovisionaries.android.opengl.StencilBuffer
Set a bit mask to enable and disable writing of individual bits in the stencil planes.
setWritable(int, Face) - Static method in class com.neovisionaries.android.opengl.StencilBuffer
Set a bit mask to enable and disable writing of individual bits in the stencil planes for the specified face.
Shader<TShader extends Shader<TShader>> - Class in com.neovisionaries.android.opengl
OpenGL ES shader.
Shader(ShaderType) - Constructor for class com.neovisionaries.android.opengl.Shader
A constructor with a shader type.
Shader(ShaderType, String) - Constructor for class com.neovisionaries.android.opengl.Shader
A constructor with a shader type and a shader source.
Shader(ShaderType, File) - Constructor for class com.neovisionaries.android.opengl.Shader
A constructor with a shader type and a shader source file.
Shader(ShaderType, InputStream) - Constructor for class com.neovisionaries.android.opengl.Shader
This constructor is an alias of Shader(type, in, false).
Shader(ShaderType, InputStream, boolean) - Constructor for class com.neovisionaries.android.opengl.Shader
A constructor with a shader type and an input stream from which a shader source should be read.
ShaderState - Enum in com.neovisionaries.android.opengl
State of Shader.
ShaderType - Enum in com.neovisionaries.android.opengl
OpenGL ES shader type.
StencilAction - Enum in com.neovisionaries.android.opengl
Stencil action taken according to the result of the stencil test and the depth test.
StencilActionSet - Class in com.neovisionaries.android.opengl
Set of stencil actions.
StencilActionSet() - Constructor for class com.neovisionaries.android.opengl.StencilActionSet
This constructor is an alias of StencilAction(null, null, null).
StencilActionSet(StencilAction, StencilAction, StencilAction) - Constructor for class com.neovisionaries.android.opengl.StencilActionSet
A constructor which stencil actions.
StencilActionSet(StencilActionSet) - Constructor for class com.neovisionaries.android.opengl.StencilActionSet
A copy constructor.
StencilBuffer - Class in com.neovisionaries.android.opengl
Stencil buffer.
StencilComparator - Class in com.neovisionaries.android.opengl
Comparator used for the stencil test.
StencilComparator() - Constructor for class com.neovisionaries.android.opengl.StencilComparator
This constructor is an alias of StencilComparator(null, 0, 0xffffffff).
StencilComparator(StencilComparisonOperator, int, int) - Constructor for class com.neovisionaries.android.opengl.StencilComparator
A constructor to define the function for the stencil test.
StencilComparator(StencilComparator) - Constructor for class com.neovisionaries.android.opengl.StencilComparator
A copy constructor.
StencilComparisonOperator - Enum in com.neovisionaries.android.opengl
Comparison operator used for the stencil test.
StencilSettings - Class in com.neovisionaries.android.opengl
Stencil settings.
StencilSettings() - Constructor for class com.neovisionaries.android.opengl.StencilSettings
 

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