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java.lang.Objectcom.neovisionaries.android.opengl.DepthBuffer
public final class DepthBuffer
Depth buffer.
| Method Summary | |
|---|---|
static void |
clear()
Clear the depth buffer (call glClear(GL_DEPTH_BUFFER_BIT)). |
static boolean |
isWritable()
Check if the depth buffer is writable. |
static void |
setClearDepth(float depth)
Set the depth used to clear the depth buffer (call glClearDepthf(depth)). |
static void |
setWritable(boolean writable)
Set the depth buffer writable (call glDepthMask(writable)). |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Method Detail |
|---|
public static void setClearDepth(float depth)
depth - The depth used to clear the depth buffer.
From 0.0f to 1.0f.public static void clear()
public static void setWritable(boolean writable)
writable - True to make the depth buffer writable.public static boolean isWritable()
GLESState.getDepthWritemask()
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