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| Packages that use com.neovisionaries.android.opengl | |
|---|---|
| com.neovisionaries.android.opengl | |
| com.neovisionaries.android.opengl.impl | |
| Classes in com.neovisionaries.android.opengl used by com.neovisionaries.android.opengl | |
|---|---|
| ArrayBuffer
OpenGL ES vertex buffer of array type. |
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| ArrayDrawer
Drawer to draw primitives using glDrawArrays(). |
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| AttrDataSize
Data size for Attribute. |
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| AttrDataType
Data type for Attribute. |
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| Attribute
OpenGL ES vertex attribute. |
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| BlendFactor
Blend factor. |
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| BlendOperator
Blend operator. |
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| BlendSettings
Blend settings. |
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| Capability
OpenGL ES capability. |
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| CubeSide
Cube side. |
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| Drawer
The base class for ArrayDrawer and ElementDrawer. |
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| DrawingMode
Drawing mode for ArrayDrawer (glDrawArrays()) and
ElementDrawer (glDrawElements()). |
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| ElementArrayBuffer
OpenGL ES vertex buffer of element array type. |
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| ElementDrawer
Drawer to draw primitives using glDrawElements(). |
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| Extension
OpenGL ES extension. |
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| Face
Face. |
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| GLES
OpenGL ES interface. |
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| GLESException
OpenGL ES exception. |
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| GLESSurfaceView
SurfaceView for OpenGL. |
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| MagFilter
Filters for GL_TEXTURE_MAG_FILTER. |
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| MinFilter
Filters for GL_TEXTURE_MIN_FILTER. |
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| Program
OpenGL ES shader program. |
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| ProgramState
State of Program. |
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| RenderBuffer
OpenGL ES render buffer. |
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| RenderBufferFormat
Format of render buffer. |
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| RenderBufferState
State of RenderBuffer. |
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| Sampler
A class to manipulate a uniform sampler variable in OpenGL Shader Language. |
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| Shader
OpenGL ES shader. |
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| ShaderState
State of Shader. |
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| ShaderType
OpenGL ES shader type. |
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| StencilAction
Stencil action taken according to the result of the stencil test and the depth test. |
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| StencilActionSet
Set of stencil actions. |
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| StencilComparator
Comparator used for the stencil test. |
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| StencilComparisonOperator
Comparison operator used for the stencil test. |
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| StencilSettings
Stencil settings. |
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| Texture
OpenGL ES texture. |
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| Texture2D
OpenGL ES 2D texture. |
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| TextureCubeMap
OpenGL ES cube map texture. |
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| TextureState
State of Texture. |
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| TextureType
Texture type. |
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| Transform
Transform. |
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| Uniform
A class to manipulate a uniform variable in OpenGL Shader Language. |
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| VertexBuffer
OpenGL ES vertex buffer. |
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| VertexBufferState
State of VertexBuffer. |
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| VertexBufferType
OpenGL ES vertex buffer type. |
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| VertexBufferUsage
OpenGL ES vertex buffer usage. |
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| WrapMode
Wrap modes for GL_TEXTURE_WRAP_S and GL_TEXTURE_WRAP_T. |
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| Classes in com.neovisionaries.android.opengl used by com.neovisionaries.android.opengl.impl | |
|---|---|
| GLES
OpenGL ES interface. |
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